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	<title>Comments on: Adobe Illustrator Feature Requests: Round 1</title>
	<atom:link href="http://www.gomediazine.com/design-articles/opinion-design-articles/adobe-illustrator-feature-requests-round-1/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gomediazine.com/design-articles/opinion-design-articles/adobe-illustrator-feature-requests-round-1/</link>
	<description>Graphic design tutorials, freebies, &#38; advice by working artists and designers.</description>
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		<title>By: whacko</title>
		<link>http://www.gomediazine.com/design-articles/opinion-design-articles/adobe-illustrator-feature-requests-round-1/comment-page-2/#comment-184426</link>
		<dc:creator>whacko</dc:creator>
		<pubDate>Thu, 29 Oct 2009 21:20:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=7599#comment-184426</guid>
		<description>That is a useful tip, but it is no where near as useful as the whitespace in Adobe Illustrator. &lt;br&gt;&lt;br&gt;I don&#039;t want to just be able to see how large the elements on a layer are (or more specifically, how far outside the document). I want to actually see all of the elements that are not actually part of my image. Possibly be able to drag photos and layers to the outside of the document while I compose them into my final artwork.</description>
		<content:encoded><![CDATA[<p>That is a useful tip, but it is no where near as useful as the whitespace in Adobe Illustrator. </p>
<p>I don&#39;t want to just be able to see how large the elements on a layer are (or more specifically, how far outside the document). I want to actually see all of the elements that are not actually part of my image. Possibly be able to drag photos and layers to the outside of the document while I compose them into my final artwork.</p>
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		<title>By: thinsoldier</title>
		<link>http://www.gomediazine.com/design-articles/opinion-design-articles/adobe-illustrator-feature-requests-round-1/comment-page-2/#comment-184425</link>
		<dc:creator>thinsoldier</dc:creator>
		<pubDate>Thu, 29 Oct 2009 20:59:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=7599#comment-184425</guid>
		<description>I&#039;ve said it before and I&#039;ll say it again. Illustrator can learn A LOT from other apps that deal with &quot;objects&quot; like it does. Mostly it could learn a ton from 3d applications. The only 3d app I have experience with is Maya so that&#039;s where most of my suggestions are based on.&lt;br&gt;&lt;br&gt;If you&#039;ve never seen someone use a 3d app, find a friend who has and let them show off their favourite workflow/object interaction features to you. If you&#039;ve ever used illustrator you&#039;ll see a ton of things you wish illustrator had. Especially when you see nurbs curves.&lt;br&gt;&lt;br&gt;&lt;br&gt;[Easier blend tweaking: Need the ability to modify a blend in the contextual control bar when a blend is selected. For example, the ability to change the steps in a blend there...]&lt;br&gt;&lt;br&gt;Many programs solve this issue by having &quot;construction history&quot; and/or providing access to the &quot;node&quot; that creates the effect. Allowing you to edit values on the fly in a side-bar. (See Gaita&#039;s Freehand Start Point example)&lt;br&gt;&lt;br&gt;[...rather than have to go to Object &gt; Blend &gt; Blend options… every time you want to make a change.]&lt;br&gt;Maya addresses this by having the ability to &quot;tear off&quot; any menu panel into a temporary window. If you know you&#039;re going to tweak, undo, tweak, undo blends for the next 3 minutes then you could tear off the Blend menu before you start for easy access.&lt;br&gt;&lt;br&gt;[Sub-select by Command-clicking through a stack of items.]&lt;br&gt;Maya has no less than 3 different ways of looking at all the objecs in your file. Depending on what you&#039;re looking for and why, one method might be better than the next. The current layers panel is cramped and cumbersome but they&#039;d piss off to many people if they changed it. They should have a look at maya&#039;s Outliner, Dependency Graph, and Hypershade. Also look at similar things in other 3d apps for some ideas. (Graphic Styles are a lot like shaders.)&lt;br&gt;&lt;br&gt;[Align to Point: The ability to align a whole object to another object’s selected point. If this is currently possible, I don’t know how.]&lt;br&gt;The way snapping to grids, paths, edges, and points works in Maya is a thing of beauty.&lt;br&gt;And other 3d apps have wonderful alignment, distrobution, and duplicate/distribute/align tools.&lt;br&gt;&lt;br&gt;The #1 thing that I feel ALL 2d vector apps should learn from 3d apps in general is persistent object coordinates and pivot points relative to word (page) coordinates. In a 3d app, when I move the pivot point it stays where I put it. If I rotate an object it remembers that it used to be at 0deg and now it&#039;s at 87deg and at any time I can go back and change 87 to 0 and have it nice and straight again.&lt;br&gt;&lt;br&gt;The other thing that need improvement is the scale tool. For YEARS myself and 4 other designers I&#039;ve worked with have struggled with that damn tool. The simple scale widget of any 3d app is more user friendly and IMO gives better visual feedback when being used.&lt;br&gt;&lt;br&gt;&lt;br&gt;Other 2d to 3d similarities&lt;br&gt;&quot;Expand&quot; is similar to &quot;delete construction history&quot;&lt;br&gt;Compound Shapes are similar to having a single polygon object with 2 or more distinct &quot;shells&quot;&lt;br&gt;Gradient Mesh is similar to Vertex Colors&lt;br&gt;Envelopes are like Lattices&lt;br&gt;Bezier Paths are like Nurbs Curves</description>
		<content:encoded><![CDATA[<p>I&#39;ve said it before and I&#39;ll say it again. Illustrator can learn A LOT from other apps that deal with &#8220;objects&#8221; like it does. Mostly it could learn a ton from 3d applications. The only 3d app I have experience with is Maya so that&#39;s where most of my suggestions are based on.</p>
<p>If you&#39;ve never seen someone use a 3d app, find a friend who has and let them show off their favourite workflow/object interaction features to you. If you&#39;ve ever used illustrator you&#39;ll see a ton of things you wish illustrator had. Especially when you see nurbs curves.</p>
<p>[Easier blend tweaking: Need the ability to modify a blend in the contextual control bar when a blend is selected. For example, the ability to change the steps in a blend there...]</p>
<p>Many programs solve this issue by having &#8220;construction history&#8221; and/or providing access to the &#8220;node&#8221; that creates the effect. Allowing you to edit values on the fly in a side-bar. (See Gaita&#39;s Freehand Start Point example)</p>
<p>[...rather than have to go to Object &gt; Blend &gt; Blend options… every time you want to make a change.]<br />Maya addresses this by having the ability to &#8220;tear off&#8221; any menu panel into a temporary window. If you know you&#39;re going to tweak, undo, tweak, undo blends for the next 3 minutes then you could tear off the Blend menu before you start for easy access.</p>
<p>[Sub-select by Command-clicking through a stack of items.]<br />Maya has no less than 3 different ways of looking at all the objecs in your file. Depending on what you&#39;re looking for and why, one method might be better than the next. The current layers panel is cramped and cumbersome but they&#39;d piss off to many people if they changed it. They should have a look at maya&#39;s Outliner, Dependency Graph, and Hypershade. Also look at similar things in other 3d apps for some ideas. (Graphic Styles are a lot like shaders.)</p>
<p>[Align to Point: The ability to align a whole object to another object’s selected point. If this is currently possible, I don’t know how.]<br />The way snapping to grids, paths, edges, and points works in Maya is a thing of beauty.<br />And other 3d apps have wonderful alignment, distrobution, and duplicate/distribute/align tools.</p>
<p>The #1 thing that I feel ALL 2d vector apps should learn from 3d apps in general is persistent object coordinates and pivot points relative to word (page) coordinates. In a 3d app, when I move the pivot point it stays where I put it. If I rotate an object it remembers that it used to be at 0deg and now it&#39;s at 87deg and at any time I can go back and change 87 to 0 and have it nice and straight again.</p>
<p>The other thing that need improvement is the scale tool. For YEARS myself and 4 other designers I&#39;ve worked with have struggled with that damn tool. The simple scale widget of any 3d app is more user friendly and IMO gives better visual feedback when being used.</p>
<p>Other 2d to 3d similarities<br />&#8220;Expand&#8221; is similar to &#8220;delete construction history&#8221;<br />Compound Shapes are similar to having a single polygon object with 2 or more distinct &#8220;shells&#8221;<br />Gradient Mesh is similar to Vertex Colors<br />Envelopes are like Lattices<br />Bezier Paths are like Nurbs Curves</p>
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		<title>By: thinsoldier</title>
		<link>http://www.gomediazine.com/design-articles/opinion-design-articles/adobe-illustrator-feature-requests-round-1/comment-page-2/#comment-184424</link>
		<dc:creator>thinsoldier</dc:creator>
		<pubDate>Thu, 29 Oct 2009 20:49:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=7599#comment-184424</guid>
		<description>I could have sworn I did that in illustrator before (probably wrong). Holding down the tilde key in older versions while dragging an object made hundreds of copies of the object/path as you moved your mouse</description>
		<content:encoded><![CDATA[<p>I could have sworn I did that in illustrator before (probably wrong). Holding down the tilde key in older versions while dragging an object made hundreds of copies of the object/path as you moved your mouse</p>
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		<title>By: thinsoldier</title>
		<link>http://www.gomediazine.com/design-articles/opinion-design-articles/adobe-illustrator-feature-requests-round-1/comment-page-2/#comment-184423</link>
		<dc:creator>thinsoldier</dc:creator>
		<pubDate>Thu, 29 Oct 2009 20:46:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=7599#comment-184423</guid>
		<description>Freehand did it</description>
		<content:encoded><![CDATA[<p>Freehand did it</p>
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		<title>By: thinsoldier</title>
		<link>http://www.gomediazine.com/design-articles/opinion-design-articles/adobe-illustrator-feature-requests-round-1/comment-page-1/#comment-184422</link>
		<dc:creator>thinsoldier</dc:creator>
		<pubDate>Thu, 29 Oct 2009 20:44:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=7599#comment-184422</guid>
		<description>You can see quickly see how big the bounding box of each layer is by zooming way out , activating the &#039;show transform controls&#039; checkbox of the Move tool and then going through all the layers with alt+[ and alt+]&lt;br&gt;&lt;br&gt;Any layer whose bounding box extends outside the document area should be investigated further</description>
		<content:encoded><![CDATA[<p>You can see quickly see how big the bounding box of each layer is by zooming way out , activating the &#39;show transform controls&#39; checkbox of the Move tool and then going through all the layers with alt+[ and alt+]</p>
<p>Any layer whose bounding box extends outside the document area should be investigated further</p>
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		<title>By: George Coghill</title>
		<link>http://www.gomediazine.com/design-articles/opinion-design-articles/adobe-illustrator-feature-requests-round-1/comment-page-1/#comment-184367</link>
		<dc:creator>George Coghill</dc:creator>
		<pubDate>Thu, 29 Oct 2009 04:48:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=7599#comment-184367</guid>
		<description>Many vector apps do this, very odd it was left out of Illustrator.</description>
		<content:encoded><![CDATA[<p>Many vector apps do this, very odd it was left out of Illustrator.</p>
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		<title>By: nr</title>
		<link>http://www.gomediazine.com/design-articles/opinion-design-articles/adobe-illustrator-feature-requests-round-1/comment-page-1/#comment-184363</link>
		<dc:creator>nr</dc:creator>
		<pubDate>Thu, 29 Oct 2009 02:31:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=7599#comment-184363</guid>
		<description>Holy crap. I never knew that. This changes EVERYTHING.</description>
		<content:encoded><![CDATA[<p>Holy crap. I never knew that. This changes EVERYTHING.</p>
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		<title>By: George Coghill</title>
		<link>http://www.gomediazine.com/design-articles/opinion-design-articles/adobe-illustrator-feature-requests-round-1/comment-page-1/#comment-184334</link>
		<dc:creator>George Coghill</dc:creator>
		<pubDate>Wed, 28 Oct 2009 22:46:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=7599#comment-184334</guid>
		<description>It&#039;s a preview of how the vector path will appear -- it&#039;s kind of &quot;stuck&quot; to the pen tool tip as you move it around. Previews how the control handles are affecting the path you are creating.&lt;br&gt;&lt;br&gt;In Photoshop, select the Pen tool and then click on the drop-down menu at the far right of all the shape options. Select &quot;Rubber Band&quot; -- you&#039;ll see exactly what it does.</description>
		<content:encoded><![CDATA[<p>It&#39;s a preview of how the vector path will appear &#8212; it&#39;s kind of &#8220;stuck&#8221; to the pen tool tip as you move it around. Previews how the control handles are affecting the path you are creating.</p>
<p>In Photoshop, select the Pen tool and then click on the drop-down menu at the far right of all the shape options. Select &#8220;Rubber Band&#8221; &#8212; you&#39;ll see exactly what it does.</p>
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		<title>By: George Coghill</title>
		<link>http://www.gomediazine.com/design-articles/opinion-design-articles/adobe-illustrator-feature-requests-round-1/comment-page-1/#comment-184333</link>
		<dc:creator>George Coghill</dc:creator>
		<pubDate>Wed, 28 Oct 2009 22:42:19 +0000</pubDate>
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		<description>Thanks! I am hoping we can turn Adobe Illustrator into the killer vector app it can be, especially with the acquisition of FreeHand.</description>
		<content:encoded><![CDATA[<p>Thanks! I am hoping we can turn Adobe Illustrator into the killer vector app it can be, especially with the acquisition of FreeHand.</p>
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		<title>By: George Coghill</title>
		<link>http://www.gomediazine.com/design-articles/opinion-design-articles/adobe-illustrator-feature-requests-round-1/comment-page-1/#comment-184332</link>
		<dc:creator>George Coghill</dc:creator>
		<pubDate>Wed, 28 Oct 2009 22:41:22 +0000</pubDate>
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		<description>I didn&#039;t think it would affect the wireframes. Good suggestion to add to the list.&lt;br&gt;&lt;br&gt;Glad the other tips helped!</description>
		<content:encoded><![CDATA[<p>I didn&#39;t think it would affect the wireframes. Good suggestion to add to the list.</p>
<p>Glad the other tips helped!</p>
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