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	<title>Comments on: 13 ways to trick your client into happiness</title>
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	<link>http://www.gomediazine.com/design-articles/design-industry-insight/13-ways-to-trick-your-client-into-happiness/</link>
	<description>Graphic design tutorials, freebies, &#38; advice by working artists and designers.</description>
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		<title>By: papamoa</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/13-ways-to-trick-your-client-into-happiness/comment-page-2/#comment-181626</link>
		<dc:creator>papamoa</dc:creator>
		<pubDate>Sat, 15 Aug 2009 11:26:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=649#comment-181626</guid>
		<description>Hey great article, its always a challenge keeping the client excited about the project throughout...&lt;br&gt;&lt;br&gt;Re: &quot;3. Clients like shiny color stuff better than black and white stuff.&quot; &lt;br&gt;&lt;br&gt;(In my experience) i have found the approach of initially presenting hand drawn, penciled concepts portraying the ideas work a treat. Talking through the concept and direction in this way let&#039;s them feel like they are included in the creation of the design - and it also saves me going down the avenue (of an idea) that they straight-up dislike. Only then will i refine and finally put into the computer to be worked up for review.&lt;br&gt;&lt;br&gt;P.S. I only just found this site, and am trawling through the various articles and pages - very good stuff!</description>
		<content:encoded><![CDATA[<p>Hey great article, its always a challenge keeping the client excited about the project throughout&#8230;</p>
<p>Re: &#8220;3. Clients like shiny color stuff better than black and white stuff.&#8221; </p>
<p>(In my experience) i have found the approach of initially presenting hand drawn, penciled concepts portraying the ideas work a treat. Talking through the concept and direction in this way let&#39;s them feel like they are included in the creation of the design &#8211; and it also saves me going down the avenue (of an idea) that they straight-up dislike. Only then will i refine and finally put into the computer to be worked up for review.</p>
<p>P.S. I only just found this site, and am trawling through the various articles and pages &#8211; very good stuff!</p>
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		<title>By: JC</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/13-ways-to-trick-your-client-into-happiness/comment-page-1/#comment-178795</link>
		<dc:creator>JC</dc:creator>
		<pubDate>Fri, 15 May 2009 08:18:53 +0000</pubDate>
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		<description>Thanks!  Oh and embossing and drop shadows... oi vey, that&#039;s a client pleaser for sure.</description>
		<content:encoded><![CDATA[<p>Thanks!  Oh and embossing and drop shadows&#8230; oi vey, that&#39;s a client pleaser for sure.</p>
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		<title>By: bedroom furniture</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/13-ways-to-trick-your-client-into-happiness/comment-page-1/#comment-175627</link>
		<dc:creator>bedroom furniture</dc:creator>
		<pubDate>Tue, 17 Mar 2009 08:56:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=649#comment-175627</guid>
		<description>A good thing to do is make them think that your ideas were their ideas. It will help you gain approval faster with less changes if they think it was their own idea. You lose some authority as the designer but at this point you know that you never want to work with this client again and just want to get the job done.</description>
		<content:encoded><![CDATA[<p>A good thing to do is make them think that your ideas were their ideas. It will help you gain approval faster with less changes if they think it was their own idea. You lose some authority as the designer but at this point you know that you never want to work with this client again and just want to get the job done.</p>
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		<title>By: Jay</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/13-ways-to-trick-your-client-into-happiness/comment-page-1/#comment-175010</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Mon, 09 Mar 2009 22:02:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=649#comment-175010</guid>
		<description>Thank you so much for this Article. Helps out a lot. I have been through a customer who is very hard to please with designs and like you said they like their old crappy design better than the new concept i designed for them. But still I explained my point of view and finally came to agree to change some thing around with their old design and present them.</description>
		<content:encoded><![CDATA[<p>Thank you so much for this Article. Helps out a lot. I have been through a customer who is very hard to please with designs and like you said they like their old crappy design better than the new concept i designed for them. But still I explained my point of view and finally came to agree to change some thing around with their old design and present them.</p>
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		<title>By: Alex</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/13-ways-to-trick-your-client-into-happiness/comment-page-1/#comment-174451</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Thu, 05 Mar 2009 04:47:37 +0000</pubDate>
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		<description>One amendment to number 12: Do extra work only once in a while. If you do it every time for free, they begin to expect it. I learned that the hard way with my first client. I was so stoked to even get a project that big on the first go around that I agreed to do it and did extra without pay going all out on making it look brilliant, and ever since this group wants to know if I&#039;ll do their work for free or next to nothing now. I was told I could get them to pay by another illustrator before I did the job, but in my excitement and fear at possibly losing the job, I chickened out and gave the wrong expectation.</description>
		<content:encoded><![CDATA[<p>One amendment to number 12: Do extra work only once in a while. If you do it every time for free, they begin to expect it. I learned that the hard way with my first client. I was so stoked to even get a project that big on the first go around that I agreed to do it and did extra without pay going all out on making it look brilliant, and ever since this group wants to know if I&#8217;ll do their work for free or next to nothing now. I was told I could get them to pay by another illustrator before I did the job, but in my excitement and fear at possibly losing the job, I chickened out and gave the wrong expectation.</p>
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		<title>By: &#8230; and another one &#187; Blog Archive &#187; http://www.gomediazine.com</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/13-ways-to-trick-your-client-into-happiness/comment-page-1/#comment-173889</link>
		<dc:creator>&#8230; and another one &#187; Blog Archive &#187; http://www.gomediazine.com</dc:creator>
		<pubDate>Mon, 02 Mar 2009 10:39:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=649#comment-173889</guid>
		<description>[...] 13 ways to trick your clients to happiness - http://www.gomediazine.com/design-tip/13-ways-to-trick-your-client-into-happiness/ [...]</description>
		<content:encoded><![CDATA[<p>[...] 13 ways to trick your clients to happiness &#8211; <a href="http://www.gomediazine.com/design-tip/13-ways-to-trick-your-client-into-happiness/" rel="nofollow">http://www.gomediazine.com/design-tip/13-ways-to-trick-your-client-into-happiness/</a> [...]</p>
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		<title>By: -KiD J</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/13-ways-to-trick-your-client-into-happiness/comment-page-1/#comment-161543</link>
		<dc:creator>-KiD J</dc:creator>
		<pubDate>Sun, 04 Jan 2009 19:58:45 +0000</pubDate>
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		<description>Nice artilce bill, found it really useful.</description>
		<content:encoded><![CDATA[<p>Nice artilce bill, found it really useful.</p>
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		<title>By: Budi</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/13-ways-to-trick-your-client-into-happiness/comment-page-1/#comment-152481</link>
		<dc:creator>Budi</dc:creator>
		<pubDate>Mon, 17 Nov 2008 06:54:48 +0000</pubDate>
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		<description>thanks man....</description>
		<content:encoded><![CDATA[<p>thanks man&#8230;.</p>
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		<title>By: &#9786;</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/13-ways-to-trick-your-client-into-happiness/comment-page-1/#comment-146538</link>
		<dc:creator>&#9786;</dc:creator>
		<pubDate>Tue, 14 Oct 2008 10:54:52 +0000</pubDate>
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		<description>[...] </description>
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		<title>By: 13 ways to trick your client into happiness &#124; GoMediaZine &#171; UNIcycle</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/13-ways-to-trick-your-client-into-happiness/comment-page-1/#comment-142244</link>
		<dc:creator>13 ways to trick your client into happiness &#124; GoMediaZine &#171; UNIcycle</dc:creator>
		<pubDate>Thu, 18 Sep 2008 09:28:15 +0000</pubDate>
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		<description>[...] 13 ways to trick your client into happiness &#124; GoMediaZine [...]</description>
		<content:encoded><![CDATA[<p>[...] 13 ways to trick your client into happiness | GoMediaZine [...]</p>
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