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	<title>Comments on: Weekly Review Aug 11-18</title>
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	<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=weekly-review-aug-1118</link>
	<description>Graphic design tutorials, freebies, &#38; advice by working artists and designers.</description>
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	<item>
		<title>By: Dan</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-191092</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Wed, 05 May 2010 10:05:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-191092</guid>
		<description>Excellent job..&lt;br&gt;&lt;a href=&quot;http://www.dizzim.com&quot;  rel=&quot;nofollow&quot;&gt;dizi izle&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Excellent job..<br /><a href="http://www.dizzim.com"  rel="nofollow">dizi izle</a></p>
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	<item>
		<title>By: Adam.F</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-136742</link>
		<dc:creator>Adam.F</dc:creator>
		<pubDate>Mon, 25 Aug 2008 00:56:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-136742</guid>
		<description>@Jeff Finley
Very true, i think better exapmles of photo realism are of people who can make something from scratch that looks real, something from the imagination, that has a twist to it, like maybe something you could not take a picture of e.g a robotic girl sat on a motorbike that still hasnt been inviented yet, that kind of thing is far more interesting.
Sadly i kow nothing of 3D modelling &amp; stuff like that, ive been practising those tutorials to make TV&#039;s in photoshop, i find them useful for generally teaching use of gradients &amp; layering for lighting.

p.s i think you should do more tutorials on hand drawing, then editing from that, thats where it all starts i think.</description>
		<content:encoded><![CDATA[<p>@Jeff Finley<br />
Very true, i think better exapmles of photo realism are of people who can make something from scratch that looks real, something from the imagination, that has a twist to it, like maybe something you could not take a picture of e.g a robotic girl sat on a motorbike that still hasnt been inviented yet, that kind of thing is far more interesting.<br />
Sadly i kow nothing of 3D modelling &amp; stuff like that, ive been practising those tutorials to make TV&#8217;s in photoshop, i find them useful for generally teaching use of gradients &amp; layering for lighting.</p>
<p>p.s i think you should do more tutorials on hand drawing, then editing from that, thats where it all starts i think.</p>
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	<item>
		<title>By: Adam.F</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-213471</link>
		<dc:creator>Adam.F</dc:creator>
		<pubDate>Mon, 25 Aug 2008 00:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-213471</guid>
		<description>@Jeff Finley
Very true, i think better exapmles of photo realism are of people who can make something from scratch that looks real, something from the imagination, that has a twist to it, like maybe something you could not take a picture of e.g a robotic girl sat on a motorbike that still hasnt been inviented yet, that kind of thing is far more interesting.
Sadly i kow nothing of 3D modelling &amp; stuff like that, ive been practising those tutorials to make TV&#039;s in photoshop, i find them useful for generally teaching use of gradients &amp; layering for lighting.

p.s i think you should do more tutorials on hand drawing, then editing from that, thats where it all starts i think.</description>
		<content:encoded><![CDATA[<p>@Jeff Finley<br />
Very true, i think better exapmles of photo realism are of people who can make something from scratch that looks real, something from the imagination, that has a twist to it, like maybe something you could not take a picture of e.g a robotic girl sat on a motorbike that still hasnt been inviented yet, that kind of thing is far more interesting.<br />
Sadly i kow nothing of 3D modelling &amp; stuff like that, ive been practising those tutorials to make TV&#8217;s in photoshop, i find them useful for generally teaching use of gradients &amp; layering for lighting.</p>
<p>p.s i think you should do more tutorials on hand drawing, then editing from that, thats where it all starts i think.</p>
]]></content:encoded>
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	<item>
		<title>By: ChequeredManiac</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-136098</link>
		<dc:creator>ChequeredManiac</dc:creator>
		<pubDate>Thu, 21 Aug 2008 12:29:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-136098</guid>
		<description>That photorealism stuff is incredible, but I would agree, there&#039;s not much point doing it other than demonstrating a huge amount of skill using the programs.</description>
		<content:encoded><![CDATA[<p>That photorealism stuff is incredible, but I would agree, there&#8217;s not much point doing it other than demonstrating a huge amount of skill using the programs.</p>
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	<item>
		<title>By: ChequeredManiac</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-213470</link>
		<dc:creator>ChequeredManiac</dc:creator>
		<pubDate>Thu, 21 Aug 2008 12:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-213470</guid>
		<description>That photorealism stuff is incredible, but I would agree, there&#039;s not much point doing it other than demonstrating a huge amount of skill using the programs.</description>
		<content:encoded><![CDATA[<p>That photorealism stuff is incredible, but I would agree, there&#8217;s not much point doing it other than demonstrating a huge amount of skill using the programs.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nando</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-135899</link>
		<dc:creator>nando</dc:creator>
		<pubDate>Wed, 20 Aug 2008 21:25:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-135899</guid>
		<description>@ the vector photorealism review

CRAZY!!!!!!!!!!!!, but if it were me, I would just model the items in 3DS Max and Render them via maxwell studio...would save SOOOOOO MUCH TIME</description>
		<content:encoded><![CDATA[<p>@ the vector photorealism review</p>
<p>CRAZY!!!!!!!!!!!!, but if it were me, I would just model the items in 3DS Max and Render them via maxwell studio&#8230;would save SOOOOOO MUCH TIME</p>
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	<item>
		<title>By: nando</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-213469</link>
		<dc:creator>nando</dc:creator>
		<pubDate>Wed, 20 Aug 2008 21:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-213469</guid>
		<description>@ the vector photorealism review

CRAZY!!!!!!!!!!!!, but if it were me, I would just model the items in 3DS Max and Render them via maxwell studio...would save SOOOOOO MUCH TIME</description>
		<content:encoded><![CDATA[<p>@ the vector photorealism review</p>
<p>CRAZY!!!!!!!!!!!!, but if it were me, I would just model the items in 3DS Max and Render them via maxwell studio&#8230;would save SOOOOOO MUCH TIME</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Geoff May</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-135786</link>
		<dc:creator>Geoff May</dc:creator>
		<pubDate>Wed, 20 Aug 2008 14:12:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-135786</guid>
		<description>Looks like you guys keep pretty busy.  Keep it up!</description>
		<content:encoded><![CDATA[<p>Looks like you guys keep pretty busy.  Keep it up!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Geoff May</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-213468</link>
		<dc:creator>Geoff May</dc:creator>
		<pubDate>Wed, 20 Aug 2008 14:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-213468</guid>
		<description>Looks like you guys keep pretty busy.  Keep it up!</description>
		<content:encoded><![CDATA[<p>Looks like you guys keep pretty busy.  Keep it up!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff Finley</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-135483</link>
		<dc:creator>Jeff Finley</dc:creator>
		<pubDate>Tue, 19 Aug 2008 15:04:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-135483</guid>
		<description>@Adam.F - Someone who can create something photorealistic out of vector art is very talented no doubt.  That I am not disputing.  But when you take a pre-existing photo and vector on top of it, and your final result is EXACTLY like the photo, I don&#039;t see the point. Probably some 30 hours went into it and it&#039;s definitely a spectacle to behold, but it&#039;s more of an ego boost than anything.  Take that talent and create something different!  Alter it a bit.  Make it surreal.  I see nothing wrong with admitting that you took a photo.  At least make it appear to be handmade and not an exact copy!</description>
		<content:encoded><![CDATA[<p>@Adam.F &#8211; Someone who can create something photorealistic out of vector art is very talented no doubt.  That I am not disputing.  But when you take a pre-existing photo and vector on top of it, and your final result is EXACTLY like the photo, I don&#8217;t see the point. Probably some 30 hours went into it and it&#8217;s definitely a spectacle to behold, but it&#8217;s more of an ego boost than anything.  Take that talent and create something different!  Alter it a bit.  Make it surreal.  I see nothing wrong with admitting that you took a photo.  At least make it appear to be handmade and not an exact copy!</p>
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