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	<title>Comments on: Weekly Review Aug 11-18</title>
	<atom:link href="http://www.gomediazine.com/industry-insights/weekly-review/weekly-review-aug-1118/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/</link>
	<description>Graphic design tutorials, freebies, &#38; advice by working artists and designers.</description>
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		<title>By: Adam.F</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-136742</link>
		<dc:creator>Adam.F</dc:creator>
		<pubDate>Mon, 25 Aug 2008 00:56:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-136742</guid>
		<description>@Jeff Finley
Very true, i think better exapmles of photo realism are of people who can make something from scratch that looks real, something from the imagination, that has a twist to it, like maybe something you could not take a picture of e.g a robotic girl sat on a motorbike that still hasnt been inviented yet, that kind of thing is far more interesting.
Sadly i kow nothing of 3D modelling &amp; stuff like that, ive been practising those tutorials to make TV&#039;s in photoshop, i find them useful for generally teaching use of gradients &amp; layering for lighting.

p.s i think you should do more tutorials on hand drawing, then editing from that, thats where it all starts i think.</description>
		<content:encoded><![CDATA[<p>@Jeff Finley<br />
Very true, i think better exapmles of photo realism are of people who can make something from scratch that looks real, something from the imagination, that has a twist to it, like maybe something you could not take a picture of e.g a robotic girl sat on a motorbike that still hasnt been inviented yet, that kind of thing is far more interesting.<br />
Sadly i kow nothing of 3D modelling &amp; stuff like that, ive been practising those tutorials to make TV&#8217;s in photoshop, i find them useful for generally teaching use of gradients &amp; layering for lighting.</p>
<p>p.s i think you should do more tutorials on hand drawing, then editing from that, thats where it all starts i think.</p>
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		<title>By: ChequeredManiac</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-136098</link>
		<dc:creator>ChequeredManiac</dc:creator>
		<pubDate>Thu, 21 Aug 2008 12:29:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-136098</guid>
		<description>That photorealism stuff is incredible, but I would agree, there&#039;s not much point doing it other than demonstrating a huge amount of skill using the programs.</description>
		<content:encoded><![CDATA[<p>That photorealism stuff is incredible, but I would agree, there&#8217;s not much point doing it other than demonstrating a huge amount of skill using the programs.</p>
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		<title>By: nando</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-135899</link>
		<dc:creator>nando</dc:creator>
		<pubDate>Wed, 20 Aug 2008 21:25:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-135899</guid>
		<description>@ the vector photorealism review

CRAZY!!!!!!!!!!!!, but if it were me, I would just model the items in 3DS Max and Render them via maxwell studio...would save SOOOOOO MUCH TIME</description>
		<content:encoded><![CDATA[<p>@ the vector photorealism review</p>
<p>CRAZY!!!!!!!!!!!!, but if it were me, I would just model the items in 3DS Max and Render them via maxwell studio&#8230;would save SOOOOOO MUCH TIME</p>
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		<title>By: Geoff May</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-135786</link>
		<dc:creator>Geoff May</dc:creator>
		<pubDate>Wed, 20 Aug 2008 14:12:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-135786</guid>
		<description>Looks like you guys keep pretty busy.  Keep it up!</description>
		<content:encoded><![CDATA[<p>Looks like you guys keep pretty busy.  Keep it up!</p>
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		<title>By: Jeff Finley</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-135483</link>
		<dc:creator>Jeff Finley</dc:creator>
		<pubDate>Tue, 19 Aug 2008 15:04:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-135483</guid>
		<description>@Adam.F - Someone who can create something photorealistic out of vector art is very talented no doubt.  That I am not disputing.  But when you take a pre-existing photo and vector on top of it, and your final result is EXACTLY like the photo, I don&#039;t see the point. Probably some 30 hours went into it and it&#039;s definitely a spectacle to behold, but it&#039;s more of an ego boost than anything.  Take that talent and create something different!  Alter it a bit.  Make it surreal.  I see nothing wrong with admitting that you took a photo.  At least make it appear to be handmade and not an exact copy!</description>
		<content:encoded><![CDATA[<p>@Adam.F &#8211; Someone who can create something photorealistic out of vector art is very talented no doubt.  That I am not disputing.  But when you take a pre-existing photo and vector on top of it, and your final result is EXACTLY like the photo, I don&#8217;t see the point. Probably some 30 hours went into it and it&#8217;s definitely a spectacle to behold, but it&#8217;s more of an ego boost than anything.  Take that talent and create something different!  Alter it a bit.  Make it surreal.  I see nothing wrong with admitting that you took a photo.  At least make it appear to be handmade and not an exact copy!</p>
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		<title>By: NaldzGraphics</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-135431</link>
		<dc:creator>NaldzGraphics</dc:creator>
		<pubDate>Tue, 19 Aug 2008 06:25:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-135431</guid>
		<description>i agree on whats eric said..and also i cant wait to see this Zombie Vectors:)</description>
		<content:encoded><![CDATA[<p>i agree on whats eric said..and also i cant wait to see this Zombie Vectors:)</p>
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		<title>By: Adam.F</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-135408</link>
		<dc:creator>Adam.F</dc:creator>
		<pubDate>Tue, 19 Aug 2008 04:42:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-135408</guid>
		<description>Being a photographer i have to say in reply to 
&quot;why not just take a picture? I still don’t get it.&quot; 
where is the respect in &#039;just taking a photo&#039;
you are extremely talented if you can make something look real from scratch, in these cases something so real that its hard to tell if its real or not, if you can just take an average photo of something it just means you know how to use a camera</description>
		<content:encoded><![CDATA[<p>Being a photographer i have to say in reply to<br />
&#8220;why not just take a picture? I still don’t get it.&#8221;<br />
where is the respect in &#8216;just taking a photo&#8217;<br />
you are extremely talented if you can make something look real from scratch, in these cases something so real that its hard to tell if its real or not, if you can just take an average photo of something it just means you know how to use a camera</p>
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		<title>By: Eric Thayne</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-135372</link>
		<dc:creator>Eric Thayne</dc:creator>
		<pubDate>Tue, 19 Aug 2008 02:03:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-135372</guid>
		<description>Man, Seth Godin made a really good point in that article. It applies to almost anything, and it&#039;s so true!

Oh, and your rainbow gradient-ized texture up there is pretty cool too. I&#039;m gonna have to try that one out!</description>
		<content:encoded><![CDATA[<p>Man, Seth Godin made a really good point in that article. It applies to almost anything, and it&#8217;s so true!</p>
<p>Oh, and your rainbow gradient-ized texture up there is pretty cool too. I&#8217;m gonna have to try that one out!</p>
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		<title>By: Lemon</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-135331</link>
		<dc:creator>Lemon</dc:creator>
		<pubDate>Mon, 18 Aug 2008 23:30:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-135331</guid>
		<description>Lance, From your stream have you sent the photos to the group pool?

You can do that by either opening the photos page and clicking the send to group icon, or in your organize page you can bring up a group of images and send them to a group from there also.

My apologies if you already knew that and it&#039;s still not working.</description>
		<content:encoded><![CDATA[<p>Lance, From your stream have you sent the photos to the group pool?</p>
<p>You can do that by either opening the photos page and clicking the send to group icon, or in your organize page you can bring up a group of images and send them to a group from there also.</p>
<p>My apologies if you already knew that and it&#8217;s still not working.</p>
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	<item>
		<title>By: Max &#124; Design shard</title>
		<link>http://www.gomediazine.com/design-articles/design-industry-insight/weekly-review-aug-1118/comment-page-1/#comment-135329</link>
		<dc:creator>Max &#124; Design shard</dc:creator>
		<pubDate>Mon, 18 Aug 2008 23:15:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.gomediazine.com/?p=1758#comment-135329</guid>
		<description>Hats off to you peeps at gomedia you know how to keep busy, cant wait for some of these next releases your working on, keep it up

Max &#124; Design shard</description>
		<content:encoded><![CDATA[<p>Hats off to you peeps at gomedia you know how to keep busy, cant wait for some of these next releases your working on, keep it up</p>
<p>Max | Design shard</p>
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